fur createsmultisensory artefacts as a counterdraft to the massive progression of user isolation on electronic in-/output- devices. since 2001, their punchy instruments are - not only cautiously - re-evaluating the boundaries between man and his apparatus‘. the award-winning fur team also runs edutaining workshops and lectures about how the creative use of state-of-the-art technology can lead to fascinating realms of digital experience.

the painstation 2.5 is the upgraded version of a machine that inflicts pain in a video game. the painstation featured in the PLATON KUNSTHALLE was kindly provided by the etoy.artcollection.


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